Wednesday 22 june 2011 3 22 /06 /Jun /2011 00:25

Although it doubtlessly remains an integral part of my living, at times I find it progressively more difficult to defend the video gaming network. Let me make clear.A When ago, film critic Roger Ebert suggested that videogames could never be art, and ordinarily a ocean of furious avid gamers swelled up, giant and menacing, to show him the error of his ways. Even less-likely sources of challenge, such as novelist Clive Barker, spoke out towards the claim.

Not too long ago, Ebert reiterated his point, a lot to the dismay of the countless individuals who partook in the attack against him the first time around; and in his latest blog, he reverts back (albeit briefly) to the very same matter. This brings me to my issue, and I'm pointing this towards a really specific demographic; namely, those who opposed Ebert's argument and took a rather vocal, insulting and/or patronising method to telling him so.

The issue I speak of, for want of a far better word, is simply ignorance.There is a measurable big difference between disagreeing with someone and trying to discredit their view based on your own. Opinions are inherently subjective -- inevitably, one's standpoint on any topic will contrast with another's; this is the nature of free-thinking. Presenting arguments for and towards a particular viewpoint is the natural way of going about these things. Conversely, telling a person they are wrong, without any factual backing, is lack of edcuation.Unfortunately, a sizeable portion of those who disagreed with Ebert's statement took the ignorant method to letting him know, most trying to either undermine his credibility or personally insult him, alongside a selection of the more arrogant individuals who took to offering patronizing affectations along the lines of "he just doesn't understand". Personally, I don't agree with his position, but I respect it and wouldn't dream of telling him he was drastically wrong. There are others who share my view and similarly my way of expressing it; I see these People offering up thoughtful arguments, provoking intelligent debate and it reasserts my faith in the network. Then I see anyone attempt another fruitless attack at Ebert's intelligence and once again I lose a little hope for the medium of videogames growing as an fine art form.

art doesn't have a singular, clear explanation, and what does or does not qualify as artistic is constantly subject to meaning. As such, there is never going to be a consensus on the whole "videogames as art" debate, so the whole thing seems slightly pointless. What bugs me is that the Persons who will argue to the end of the Earth and back again do not understand the idea that their attitude speaks of their own insecurity more than anything else. Should the judgment of one man genuinely bother you that significantly? As I implied earlier, I strongly believe that videogames are a form of artistic expression, and that puts me in direct opposition to Ebert's viewpoint. Does that anger me or upset me? No, it doesn't, and likewise it shouldn't spoil anyone else's day either.It's worth remembering that Roger Ebert's expertise lie in movie, and as such his views on the video gaming world actually shouldn't get to you. His being a relatively well-known figure doesn't contribute to the validity of his claim, it merely succeeds in drawing a greater amount of interest to the debate.In theory, that's a positive thing -- game playing should always be going ahead and reaching a wider target market.

The Nintendo Wii has proved that Many people who previously had no interest in videogames can actually be entertained by them, with so-called "casual" video gaming being that much-needed starting point for People unfamiliar with the channel. What's to stop a fan of new and imaginative artwork being enticed in significantly the same way? People are a little too hasty to criticise Ebert for his clear lack of knowledge, without stopping to think of how he may have done the game playing world a favour.The thing that endears me most to Roger Ebert is the very thing that seems to have everybody else so wound up, and that's how he can take his position based on really little actual gaming experience. He's perfectly open about that fact, which means that he is forming his opinion solely on what he sees as "art", rather than any fixed idea he may have about videogames. Again, that's a positive thing, because it implies he could well change his manner of thinking should he spend sufficient time actually interacting with a videogame, rather than merely watching video footage.

Speaking of the video he was shown, even for me it was rather unconvincing. The games Kellee Santiago cited as "art" were at best doubtful and at worst totally un-artistic, with the possible exception of Braid. Had I given the presentation myself, I would have opted to exhibit games just like Shadow of the Colossus and Okami, which are both decidedly more concurrent with pre-conceived artistic conventions. As it turned out, it appears Kellee grabbed the completely wrong end of entirely the wrong stick, and displayed indie games that leant significantly more towards thematic indulgence than artistic expression, leading to a relatively weak present.I still think it's fairly likely that at some point in the near future someone is going to introduce Roger Ebert to a videogame console. I couldn't possibly say how he will react afterwards, but perhaps if handed the correct titles we may have yet another sceptic being made a believer.We can only hope.

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By lilliandfrobinson
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Wednesday 13 april 2011 3 13 /04 /Apr /2011 21:14

When it doubtlessly remains an primary part of my lifestyle, at times I find it progressively more difficult to fight for the video gaming network. Let me clarify.A When ago, film critic Roger Ebert stated that videogames could never be fine art, and ordinarily a ocean of furious game enthusiasts swelled up, giant and menacing, to show him the error of his ways. Even less-likely solutions of challenge, such as novelist Clive Barker, spoke out towards the claim.

Not long ago, Ebert reiterated his point, significantly to the dismay of the countless individuals who partook in the strike towards him the first time around; and in his latest blog, he reverts back (albeit briefly) to the really same matter. This brings me to my issue, and I'm pointing this towards a really specific demographic; namely, those who opposed Ebert's argument and took a rather vocal, insulting and/or patronising approach to telling him so.

The issue I speak of, for want of a much better word, is simply lack of knowledge.There is a measurable big difference between disagreeing with anyone and trying to discredit their opinion based on your own. Opinions are inherently subjective -- inevitably, one's standpoint on any topic will contrast with another's; this is the nature of free-thinking. Presenting arguments for and towards a particular viewpoint is the natural way of going about these things. Conversely, telling a person they are wrong, without any factual backing, is lack of knowledge.Unfortunately, a sizeable portion of those who disagreed with Ebert's statement took the ignorant approach to letting him know, most trying to either undermine his credibility or personally insult him, alongside a selection of the more arrogant individuals who took to offering patronizing affectations along the lines of "he just doesn't understand". Personally, I don't agree with his position, but I respect it and wouldn't dream of telling him he was wrong. There are others who share my view and similarly my way of expressing it; I see these Consumers offering up thoughtful arguments, provoking intelligent debate and it reasserts my faith in the network. Then I see anyone attempt another fruitless attack at Ebert's intelligence and once again I lose a little hope for the medium of videogames growing as an fine art form.

fine art doesn't have a singular, clear definition, and what does or does not qualify as artistic is constantly subject to meaning. As such, there is never going to be a consensus on the whole "videogames as art" debate, so the whole thing seems slightly pointless. What bugs me is that the Consumers who will argue to the end of the Earth and back again do not understand the idea that their attitude speaks of their own insecurity more than anything else. Should the opinion of one man really bother you that significantly? As I implied earlier, I strongly believe that videogames are a form of artistic expression, and that puts me in direct opposition to Ebert's opinion. Does that anger me or upset me? No, it doesn't, and likewise it shouldn't spoil anyone else's day either.It's worth remembering that Roger Ebert's expertise lie in movie, and as such his views on the video gaming world really shouldn't get to you. His being a relatively well-known figure doesn't contribute to the validity of his claim, it merely succeeds in drawing a greater amount of attention to the debate.In theory, that's a positive thing -- video gaming should always be going forwards and reaching a wider target market.

The Nintendo Wii has proved that Consumers who previously had no interest in videogames can actually be entertained by them, with so-called "casual" video gaming being that much-needed starting point for Consumers unfamiliar with the medium. What's to stop a fan of new and artistic fine art being enticed in significantly the same way? Consumers are a little too hasty to criticise Ebert for his evident lack of knowledge, without stopping to think of how he may have done the video gaming world a favour.The thing that endears me most to Roger Ebert is the really thing that seems to have everybody else so wound up, and that's how he can take his position based on really little actual video gaming experience. He's perfectly open about that fact, which means that he is forming his opinion solely on what he sees as "art", rather than any established idea he may have about videogames. Again, that's a positive thing, because it implies he could well change his manner of thinking should he expend sufficient time actually interacting with a videogame, rather than merely watching footage.

Conversing of the footage he was shown, even for me it was rather unconvincing. The games Kellee Santiago cited as "art" were at best questionable and at worst totally un-artistic, with the possible exception of Braid. Had I given the display myself, I would have opted to exhibit games such as Shadow of the Colossus and Okami, which are both decidedly more concurrent with pre-conceived artistic conventions. As it turned out, it appears Kellee grabbed the wrong end of entirely the wrong stick, and displayed indie games that leant significantly more towards thematic indulgence than artistic expression, leading to a relatively weak exhibit.I still think it's fairly likely that at some point in the near future anyone is going to introduce Roger Ebert to a videogame console. I couldn't possibly say how he will react afterwards, but perhaps if handed the correct titles we may have yet another sceptic being made a believer.We can only hope.

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By lilliandfrobinson
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Wednesday 13 april 2011 3 13 /04 /Apr /2011 02:50

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By lilliandfrobinson
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Monday 11 april 2011 1 11 /04 /Apr /2011 13:22

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